productivity

The Atlantic: Creative Ideas Happen When You Stop Checking Your Phone by john cheng

I think we all have trouble with this whether we admit it or not. Let's just try and embrace a bit of boredom and see what may come of it.

Remember what it's like to be bored? A New York public radio show asked thousands of its listeners to stop checking their phones and see where their minds took them. New Tech City host Manoush Zomorodi takes James Hamblin to Science House in Manhattan to experience purposeful boredom-and see what creative breakthroughs came.

Bossy Post-It Concept by john cheng

Lucas Neumann de Antonio, a Brazillian design student, has created an intriguing productivity tool dubbed, Bossy. The concept combines function with the oh so familiar Post-It note with web and sync capabilities.

The paperweight looking object sits on your desk and will display three tasks at a time that syncs with various management software such as Omnifocus, Wunderlist, and Asana, as well as calendars, email and custom software to help keep you on track with all of those pesky to-dos in your day. When you finish the task, simply mark it as complete and move on to the next item.

The physical act of marking it off feels akin to the satisfying crossing out with a pen type of feeling when using a physical list. I think that is what makes this concept so appealing to me, it merges the physicality of accomplishing something with a digital management system to keep everything on track and organized.

What about using your iPhone? Yes, there is probably an app for something similar, but with the number of apps we download, or I should say that I download. The simplicity of having an object only focusing on one particular task and doing it well is quite refreshing in comparison to aniPhone that can do everything but only to a certain degree.

What Nobody Tells Beginners - Ira Glass by john cheng

I've posted this quote several times over and over and I do it because it's a great reminder to me and to everyone who wants to do something. It takes a while to get good at something. Remember that you have the taste, so you just have to keep working at it and do more of it. If its bad, so what? What did you learn from it? Now go and do more and do better.

Bottom line, don't give up just because the end product doesn't turn out the way you think it should. The gap between your taste and your skill will eventually close. Keep on making!

Nobody tells this to people who are beginners, I wish someone told me. All of us who do creative work, we get into it because we have good taste. But there is this gap. For the first couple years you make stuff, it’s just not that good. It’s trying to be good, it has potential, but it’s not. But your taste, the thing that got you into the game, is still killer. And your taste is why your work disappoints you. A lot of people never get past this phase, they quit. Most people I know who do interesting, creative work went through years of this. We know our work doesn’t have this special thing that we want it to have. We all go through this. And if you are just starting out or you are still in this phase, you gotta know its normal and the most important thing you can do is do a lot of work. Put yourself on a deadline so that every week you will finish one story. It is only by going through a volume of work that you will close that gap, and your work will be as good as your ambitions. And I took longer to figure out how to do this than anyone I’ve ever met. It’s gonna take awhile. It’s normal to take awhile. You’ve just gotta fight your way through.
— Ira Glass